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Channel: game dev – Welcome to Metanet Software Inc
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N Tutorial B – Broad-Phase Collision

N Tutorial B – Broad-Phase Collision table of contents SECTION   0: General Introduction SECTION   1: Basic Tile Grid SECTION   2: Advanced Tile Grid SECTION   3: Object Grid SECTION   4: Raycasting...

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N Tutorial A – Collision Detection and Response

N Tutorial A – Collision Detection and Response table of contents SECTION   0: General Introduction SECTION   1: Separating Axis Theorem SECTION   2: Separating Axis Theorem for AABBs SECTION   3:...

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Tools for Gamemaking – Music Loops

Here at Metanet Software, we don’t just make games, we make music as well. Raigan has been making electronic and other music since he was a teenager, and thinks he’s finally starting to get the hang of...

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